Web Design
2005-2006

Course Introduction Syllabus
Description:
The world has changed drastically
over the past decade, much of this change has been precipitated by massive information age in which we live. The World Wide Web has proven to be the most
provocative and influential communication medium of the modern day. This course will engage students in the
process of planning, designing, programming, and creating and managing of web
pages. Students will be able to harness
the skills and techniques to construct their own creative and practical web
pages.
Purpose:
The purpose of this course is to provide the knowledge and
skills necessary to create effective and interactive web pages as a means of
communication. This course should
enable students to develop entry level career skills in web page design.
Grading:
Tests & Quizzes- 25%
Portfolio-Projects 35%
Assignments 10%
Class Participation/Attendance* 30%
Course
Expectations:
It is
expected that all students will have access to the Internet and a
computer. A class website has been
established at http://www.mrwhittier.net
for the purposes of this class.
Assignments
are expected to be turned in by e-mail or through a digital dropbox, whenever
possible and/or practicable.
Teacher
Contact:
Michael L. Whittier ext.
4115
Sutton High School e-mail: w@mrwhittier.net
Sutton, Massachusetts 01590 Wed/Thur by
appointment
Textbook: A Guide to Web Development Using Macromedia
MX2004, Elaine Malfac © 2005.
Course
Outline:
1.
The
Internet
a.
History
of the Internet
b.
Networks
and Systems
c.
E-mail
d.
Web
Design as a career
e.
Digital
Citizenship
f.
Internet
Safety
2.
The
Language of the Web: Introduction to HTML/XHTML
a.
Introduction
to Scripting Languages
b.
HTML
Basics
c.
Coding
and Troubleshooting Code
d.
Elements
of a web page
e.
Javascript
f.
Java
Applets
3.
Introduction
to Dreamweaver®
a.
Introduction
to Dreamweaver® interface.
b.
Creating
a site
c.
Use of
Tables for organization and effect
d.
Hyperlinking
e.
Viewing
your work in a browser
4.
Website
Planning and Development
a.
Web
Design Principles
b.
Publishing
on the Web: How is it different?
c.
Storyboarding
d.
Content,
Content, Content
e.
Audience,
Purpose and Market
f.
GUI:
Navigation
g.
Elements
of an Effective Website
h.
Copyright
5.
Design
Principles
a.
The
Human Eye
b.
Rule
of Thirds
c.
Using
design to communicate
d.
Art of
Web Design
6.
Web
Graphics 1: Using Dreamweaver® and
Fireworks®
a.
Images
on the Web
b.
Graphics
and Memory
c.
Types
of Graphics
d.
Using
Fireworks®
e.
Aligning
Objects in Dreamweaver®
f.
Buttons
g.
Graphical
Text Objects
7.
Web
Style, Color and Typography
a.
Fonts
and Typography
b.
Color
c.
Hyperlinks
Formatting
d.
Indentation
and Blockquoting
e.
CSS:
Another language of the web.
f.
Using
Stylesheets
8.
Animation
with Flash®
a.
Flash®
and Dreamweaver®
b.
Flashy
Introduction
c.
Flash®
Interface
d.
Flash®
Buttons
e.
Flash®
Movies
f.
Flash®
Interactivity
9.
Interactivity,
Publishing and Content Management
a.
Ways
to make websites more interactive
b.
Web
2.0 technologies ( Blogs, Wikis, Podcasting)
c.
Database
integration
d.
Using
Content Management to maintain websites.
e.
Third
party resources.
10. Project Management
a.
Roles
in a web project
b.
The
Process of website development
c.
Budget,
Timeline and Meeting Goals
d.
Leading
a project
11. Student Projects
*
Class Attendance Policy: Class attendance is considered to be
integral part of class participation
and is calculated as noted above. Students are provided a quarterly attendance
grade on the basis of the percentage of time they were in class. In essence, this means that they receive a
100 for each day attended and a “0” for each day missed, regardless of the reason. A
single or even five or six absences have “very” little impact. Excessive absences can have a significant
impact on this grade, not to mention missed work and material. If an extended
illness or matter forces more than 10 days of absence in a term, parents must
contact Mr. Whittier to discuss the possibility of excusing some of the
absences. No adjustment will be made for up to 10 absences. Students are
responsible for making up work after an absence within 3 days, including making
arrangements to take any missed tests or quizzes and extensions on
deadlines. Failure to make arrangements
will result in “0”, for the assignment. Make-up assignments and tests submitted
within the last five days before any progress report or grade report may result
in an “I”, incomplete, being issued on the report card.